Thursday, March 3, 2016

Lamborghini Lighting And Material


Material and lighting exercise done in Autodesk Maya. 

I downloaded the model from one of the sites. Gave car paint material and gave some changes. 

Then i gave lighting for the scene. This exercise was especially to understand 
and play with material more than light. 

I gave an Ambient Occlusion render pass and 
composite it with Adobe Photoshop. 
 Occlusion gives it more depth and appealing soft shadows. 

:) 



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