Thursday, February 18, 2016

Tree Rig




A tree rig done in Autodesk Maya. Model was provided by my faculty. 

The rig includes basic movements plus stretch and squash. For this exercise i got familiarized with 
Node editor and expression editor. The tree can stretch and squash, bend in the middle, 
the leaves can jiggle which was done with nHair dynamics. 

This rig also can be used to make models for environment. A tree in different shapes
as shown above. The models can be customized according to different scenario. 

It was fun to rig this model and learning techniques. One of my favorite rigs.

Thank You. 


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